AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps in Brazil Q2 2024: Unified Platform Performance
Discover the performance of the top 5 hack and slash apps in Brazil for Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the hack and slash genre saw significant activity in Brazil across a unified platform comprising both iOS and Android. Here’s a detailed look at the performance of the top 5 apps in this category, based on data from Sensor Tower.
Solo Leveling:Arise, released by Netmarble Corporation, had an impressive start with 865K downloads in its launch week. However, downloads saw a downward trend, ending the quarter at 12.5K. Revenue peaked in the second week of May at $89K but gradually decreased to $17K by the end of June. Weekly active users fluctuated, starting at 838K and ending at 762K.
Devil May Cry: Peak of Combat from YunChang Games maintained a steady presence with downloads ranging between 5K to 8K per week. Revenue peaked at $4.7K in late April but saw a decline to $1.7K by the end of June. Active users remained relatively stable, averaging around 66K throughout the quarter.
Otherworld Legends by ChillyRoom experienced a surge in early May, with downloads peaking at 9.8K. Revenue also saw a significant increase, reaching $1.2K in mid-May before tapering off to $487 in the final week of June. Active users peaked at 14.7K in mid-May and settled around 9.4K by the end of June.
Ronin: The Last Samurai, developed by Dreamotion Inc., showed varied performance. Downloads peaked at 8.4K in early April, and active users started at 29.2K, fluctuating throughout the quarter to end at 20.7K. Revenue remained modest, peaking at $424 in late April and declining to $147 by the end of June.
MARVEL Future Fight, another title from Netmarble Corporation, demonstrated robust engagement. Downloads peaked at 9.1K in late April, while revenue saw a high of $31.6K in the same period before stabilizing around $9K in June. Active users showed a strong upward trend, peaking at 90.9K in late May and ending at 81.7K.
For more detailed insights and data on app performance, visit Sensor Tower.